Steve,

> Pulling these out, it may be time to look at WAYRTTD.
> 
> Creating/destroying lots of threads to render tiles seems massively 
> inefficient for lots of reasons and Mac OS X has much better mechanisms for 
> this.
> 
> Depending on what minimum OS requirements you might get much better results 
> using Grand Central Dispatch or any of a number of appropriate approaches 
> like Operation Queues or Dispatch Queues, down to managing your own pool of 
> worker threads with a number of threads on the order of the number of cores 
> available.
Thanks for the hint. As a first step, I try to get everything working. I was 
planning to dig into GCD at a later point, when every obvious bug will be fixed 
and a minimum reached. I might also look at OpenCL for a variety of things.

Cheers,
Vincent

_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to