Exactly what does not work?
The loading? Or the opengl command?

If the latter I suspect that your file is not in the needed format.
Does your image have alpha?

        atze



Am 12.03.2010 um 13:09 schrieb Ariel Feinerman:

> // not work
> 
> NSData *data = [NSData dataWithContentsOfFile: filename];
> 
> NSBitmapImageRep *image = [[NSBitmapImageRep alloc] initWithData: data];
> 
> 
> as opposed to:
> 
> // works fine
> 
> NSImage *source = [[NSImage alloc] initWithContentsOfFile: filename];
> 
> NSSize size = [source size];
> 
> [source lockFocus];
> 
> NSBitmapImageRep *image = [[NSBitmapImageRep alloc] initWithFocusedViewRect:
> NSMakeRect(0.0, 0.0, size.width, size.height)];
> 
> [source unlockFocus];
> 
> 
> // OpenGL commands
> 
> 
> gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, [image pixelsWide], [image
> pixelsHigh], GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, [image bitmapData]);
> 
> why?
> 
> 
> as opposed to
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