Hi All,
I'm getting a 'EXC_BAD_ACCESS' error when calling the fill on a NSBezierPath.
Below is an outline of my code.
@interface Shape : NSObject {
NSBezierPath *path;
}
- (void)paint;
@end
@implementation Shape
- (void) paint {
[[NSColor redColor] set];
[path fill];
}
@end
@interface Square : Shape <Moveable> {}
- (Square *) initSquare;
- (void)initBezierPath;
@end
@implementation Square
- (Square *) initSquare {
self = [super init];
if (self) {
path = [[NSBezierPath alloc] init];
[self initBezierPath];
}
return self;
}
- (void) initBezierPath {
path = [NSBezierPath bezierPathWithRoundedRect:NSMakeRect(0,0,10,10)
xRadius:5
yRadius:5];
[path closePath];
}
@end
it works if I change initBezierPath content to:
path = [path init];
[path appendBezierPathWithRoundedRect:r
xRadius:5
yRadius:5];
[path closePath];
From the main body I initialise a Square and call it's paint method in the
drawRect method of an NSView.
Any help would be greatly appreciated.
Billy Flatman
[email protected]
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