You've misread. The performance note is that if your view does not need to draw, then you should not implement -drawRect:. A view with an empty -drawRect: method consumes more memory and requires more processing time to display than the same view that does not implement - drawRect: at all.

But if you need to draw, you need to draw. All other methods of getting content into a UIView (or more specifically the view's CALayer) consume similar processing time in most cases.

--
David Duncan @ My iPhone

On Mar 6, 2010, at 6:57 PM, Jon <trambl...@mac.com> wrote:

I get indications from reading that you shouldn't really subclass UIView in general or to do routine things, and that any time you implement drawRect in the subclass of a UIView, you are taking a performance hit compared to doing some drawing in other ways?
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