Carbon was originally Pascal based, at least as far as the APIs. It does not 
essentially matter what it is written in, just what APIs it supports. If it has 
been rewritten in C++ (are they mad?), that should make no difference to 
whatever developer language is used, and would not be an argument to write in 
C++.

Should you write any high-level applications in C++ - probably not. If you are 
just writing Cocoa apps - don't use it. Just stick to Objective-C.

The idea of Objective-C++ is really to port things from other platforms more 
easily, or perhaps do cross-platform development.

Ian

On 26 Feb 2010, at 10:40, Chunk 1978 wrote:

> is Apple's Carbon basically code written in C++, while Cocoa is
> written in Objective-C?  should developers avoid using frameworks
> written in C++ (like some sound frameworks)?
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