If the extra cocoa app is a resource in your main bundle, then it should be in Contents/Resources, not Contents/MacOS. If you put it in Contents/Resources, then you can retrieve it easily via:
NSString * linrgPath = [[NSBundle mainBundle] pathForResource:@"linrg2" ofType:@""]; The name "pathForResource" means that it's supposed to be finding the requested resource in the Resources folder (hence path for "Resource"). If for some strange reason it *must* be in the same directory as the current executable, then I would recommend using the executable path to find it: NSString * linrgPath = [[[[NSBundle mainBundle] executablePath] stringByDeletingLastPathComponent] stringByAppendingPathComponent:@"linrg2"]; HTH, Dave On Feb 24, 2010, at 1:30 PM, McLaughlin, Michael P. wrote: > This is just a minor glitch but I hate loose ends. > > I have a Cocoa app as a resource in my MainBundle. If I try to get its > executable via the obvious > > NSString * linrgPath = [myBundle pathForResource: > @"linrg2.app/Contents/MacOS/linrg2" ofType: @""]; > > then linrgPath is nil; > > However, if I split the path into two pieces it works as intended. > > NSString * linrgPath = [myBundle pathForResource: @"linrg2.app" ofType: > @""]; > linrgPath = [linrgPath stringByAppendingString:@"/Contents/MacOS/linrg2"]; > > Is this reasonable? > > FWIW, the full path expands to 104 chars and contains one space.
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