> I am writing an application that wants to perform some basic computer vision > computation, and I want a class that offers pixel-level access to an image. > What would be the best way to approach this? >
Do something like: MyImageRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:pixelsWide pixelsHigh:pixelsHigh bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bitmapFormat:NSAlphaFirstBitmapFormat bytesPerRow:pixelsWide * 4 bitsPerPixel:32]; And later: [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:myImageRep]]; and: [myImageRep representationUsingType:NSJPEGFileType properties:imageProps]; This should get you started. Trygve _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com