Thanks, setting the layer frame to an appropriate size did the trick :)

Independent Cocoa Developer, Macatomy Software
http://macatomy.com


On 2010-02-11, at 5:55 PM, David Duncan wrote:

> On Feb 11, 2010, at 4:50 PM, PCWiz wrote:
> 
>> Yep, I just tried that (sent a reply a minute ago) but the drawInContext: 
>> method still isn't being called.
> 
> 
> Its because your layer is still sized 0,0. Not much you can draw into a layer 
> that size :).
> --
> David Duncan
> Apple DTS Animation and Printing
> 

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