On Feb 6, 2010, at 11:28 AM, Paul Sanders wrote:

> Perhaps you could use separate images and convert them to 
> monochrome, saving them as 1 bpp bitmaps (aka masks).  Memory 
> should not then be an issue.
> 
> Paul Sanders.
> 
> ----- Original Message ----- 
> From: "Andrew Farmer" <andf...@gmail.com>
> To: "Jens Alfke" <j...@mooseyard.com>
> Cc: <cocoa-dev@lists.apple.com>
> Sent: Saturday, February 06, 2010 7:19 PM
> Subject: Re: Touch: Non-rectangular Touch areas
> 
> 
> Another simple approach is to use an image to do hit testing. 
> You can either create a bitmap image for each touchable area, or 
> a single image with a different color for each target, then test 
> the color at the target point to determine membership. My only 
> concern with using this approach on iPhone might be the memory 
> usage of that image. 

You could consider representing each of your trapezoids (or, for
that matter, any arbitrary shape) via a CGPath object, and then use
        CGPathContainsPoint
for your hit testing . . .    

    Cheers,
        . . . . . . . .    Henry




=================================================
iPhone App Development and Developer Education . . .
        Visit  www.nonatomic-retain.com

Mac OSX Application Development, Plus a Great Deal More . . .
        Visit  www.trilithon.com

_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to