On Feb 6, 2010, at 11:28 AM, Paul Sanders wrote: > Perhaps you could use separate images and convert them to > monochrome, saving them as 1 bpp bitmaps (aka masks). Memory > should not then be an issue. > > Paul Sanders. > > ----- Original Message ----- > From: "Andrew Farmer" <andf...@gmail.com> > To: "Jens Alfke" <j...@mooseyard.com> > Cc: <cocoa-dev@lists.apple.com> > Sent: Saturday, February 06, 2010 7:19 PM > Subject: Re: Touch: Non-rectangular Touch areas > > > Another simple approach is to use an image to do hit testing. > You can either create a bitmap image for each touchable area, or > a single image with a different color for each target, then test > the color at the target point to determine membership. My only > concern with using this approach on iPhone might be the memory > usage of that image.
You could consider representing each of your trapezoids (or, for that matter, any arbitrary shape) via a CGPath object, and then use CGPathContainsPoint for your hit testing . . . Cheers, . . . . . . . . Henry ================================================= iPhone App Development and Developer Education . . . Visit www.nonatomic-retain.com Mac OSX Application Development, Plus a Great Deal More . . . Visit www.trilithon.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com