On Feb 5, 2010, at 6:02 AM, Chunk 1978 wrote: > however, if you look at those numbers they are not much of a sine > wave. the reason, as far as i can see, is that self.pitch is adding > itself along with the sine wave increments.
Right. You have to remember the base pitch and add the sin value to that: pitch = basePitch + vibratoDepth*sin(vibratoPhase) You should take this to stackoverflow.com or some other general programming Q&A forum, since it's off topic for this list. —Jens_______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com