On Jan 24, 2010, at 10:27 am, Chunk 1978 wrote: > refactoring code so one method for the same button can handle a small > if/else statement could easily be considered more ideal than having > two separate methods. > No, it couldn't. If you have different actions that should happen in response to different control events, then the trivial thing to do is to implement different methods for each.
> i understand your concern, but you haven't provided an answer. > You haven't provided a good problem statement or description of why you want to do something that runs counter to the common Cocoa pattern. In particular, in the original post: > -(IBAction)myButton:(id)sender > { > if (sender.UIControlEvent = > forControlEvents:UIControlEventTouchUpInside) NSLog(@"touchUp"); > } > It's really not helpful to post code that is obviously neither code that you could possibly be using in an application nor flagged as pseudo-code. What is this snippet supposed to convey? See also <http://catb.org/~esr/faqs/smart-questions.html>. > in fact, i've searched for hours and i can't find an answer. > Where have you looked, and for what? > at this point i'm wondering if it's even possible. > Shouldn't this rather suggest that "one method for the same button can handle a small if/else statement might not be considered more ideal than having two separate methods"? mmalc _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com