Douglas,

> Have you checked the values of dx and dy in the debugger?  Shouldn't those 
> variables be declared as CGFloats as opposed to int?

That's correct, but it does not matter since the int is automatically converted 
to float/double. Actually this part of code works like a charm. You click, the 
image moves all right. Then you let go the mouse button, and nothings happens 
since I have explicitly removed any layer layout constraints (the layer is 
shifted and remains where you "left" it). But you're right, I've not yet looked 
at the autoresizingMask. Maybe I should do that, I'll keep you posted – 
privately, since I think this is out of scope now, and I've another puzzling 
question to ask.

Cheers and thanks a lot for your help,
Vincent

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