On 22/01/2010, at 2:13 PM, Kyle Sluder wrote: > But that's different from blithely drawing the > resize handles at whatever scale AppKit has calculated for you.
I didn't say I was. AppKit doesn't decide on the scale, the user does. Appkit merely sets up a transform to suit. The resize handles are carefully drawn in accordance with the scale according to the rules I want to apply - in my case at 33% of the zoom scale, within certain limits. It would also be possible to draw them always at the same scale (1:1) or at one of several fixed sizes if I wanted. At no point is anything not under the control of the programmer. > My preferred solution: ditch NSRulerView. :) That does seem to me to be throwing the baby out with the bathwater. I guess if I wanted to heavily customise NSRulerView it might be easier to start from scratch, but the built-in class is not bad as far as it goes, and does do a great deal of really tedious work for you. So, what it boils down to is: a) roll your own view scaling/zooming and you have to implement your own rulers, or: b) use the built-in view scaling/zooming and you have to implement your own resize handles or other "scale-proof" UI widget drawing. Seems as broad as it's long to me, though I still favour (b)! --Graham _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com