Ah, thank you. I knew I must have been missing something obvious. On Jan 15, 2010, at 2:50 PM, Peter Ammon wrote:
> > On Jan 15, 2010, at 11:41 AM, Eric Gorr wrote: > >> I have some sample code at: >> >> http://ericgorr.net/cocoadev/UtilityMenu.zip >> >> According to the documentation in "Application Menu and Pop-up List >> Programming Topics for Cocoa", to get mutually exclusive states, one my >> manage this oneself: >> >> >> >> You can use states to implement a group of mutually exclusive menu items, >> much like a group of radio buttons. For example, a game could have three >> menu items to show the level of play: Beginner, Intermediate, and Advanced. >> To implement a such a group, create one action message that they all use. >> This action message changes the appropriate setting, and then reflects that >> change by unchecking the currently checked item and checking the newly >> selected item. >> In an action method that responds to all commands in the group use setState: >> to uncheck the menu item that is currently marked: >> [curItem setState:NSOffState]; >> Then mark the newly selected command: >> [sender setState:NSOnState]; >> >> >> >> However, when my menu item is selected, I just turn it's state on and do >> nothing else (for now). >> >> Why is the state of the previously selected items being set to off? > > Hi Eric, > > Your menu is in an NSPopUpButtonCell, and by default popups set the state of > the selected item, and clear the state of other items. You can disable this > behavior by calling [cell setAltersStateOfSelectedItem:NO] on the popup > button cell. > > -Peter > > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com