Nevermind - I found out my problem. Sorry for the noise.

On Mon, Jan 11, 2010 at 1:30 PM, Eric E. Dolecki <edole...@gmail.com> wrote:

> I am using a CGPathMutable to draw the hand on an analog clock:
>
> minuteHandPath = CGPathCreateMutable();
>
> CGPathMoveToPoint(minuteHandPath, nil, center.x, center.y);
>
> CGPathAddLineToPoint(minuteHandPath, nil, center.x, center.y - 105);
>
> CGPathCloseSubpath(minuteHandPath);
>
> minuteHandLayer = [CAShapeLayer layer];
>
> minuteHandLayer.path = minuteHandPath;
>
> UIColor *myStrokeColor2 = [UIColor colorWithHue:0.6 saturation:0.24
> brightness:0.71 alpha:1.0];
>
> minuteHandLayer.strokeColor = myStrokeColor2.CGColor;
>
> minuteHandLayer.lineWidth = 2.0;
>
> [rootLayer addSublayer:minuteHandLayer];
>
>
> In another method I would like to update this, say to change the color of
> it. How can I do this? Presently I have tried:
>
>
> - (void) myMethod {
>
>     minuteHandPath = CGPathCreateMutable();
>
>     //...
>
> }
>
>
> This gives me an error. I don't see a way yet to clear the path out and
> redraw it using CGPathMoveToPoint, etc.
>
>
> ?
>



-- 
http://ericd.net
Interactive design and development
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