AHA Interesting.. I was thinking something like that.. but in lower level  
using Quartz directly adn the CGContextRef and the transformations.

I will give it a try ... 

Thanks  :D

Gustavo

On Jan 3, 2010, at 12:29 PM, Heinrich Giesen wrote:

> 
> On 03.01.2010, at 00:45, Rob Keniger wrote:
> 
>> 
>> It will probably be easier to create an NSAffineTransform and translate the 
>> whole context by 0.5px, so all drawing is offset without you needing to 
>> fiddle with individual values.
> 
> Just a hint:
> NSBezierPath has a method which allows to use NSAffineTransform for this even 
> outside a rendering/drawing process:
> 
> Description of transformUsingAffineTransform, a method of NSBezierPath:
>> Transforms all points in the receiver using the specified transform.
>> 
>> - (void)transformUsingAffineTransform:(NSAffineTransform *)aTransform
>> 
> Example:
> 
> NSBezierPath *bPath = // create a path
> // construct the complete path
> NSAffineTransform *transform = [NSAffineTransform transform];
> // move all coordinates to the center of the pixels
> [transform translateXBy: 0.5 yBy: 0.5 ];
> [bPath transformUsingAffineTransform:transform];
> // bPath is now ready for drawing
> 
> 
> -- 
> Heinrich Giesen
> gies...@acm.org
> 
> 

_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to