On 22/12/2009, at 10:22 AM, Rich E wrote: > Hi, > > I am new to Cocoa and Objective-C both, but I need the two in order to get > tablet functionality into one of my favorite applications (Puredata) on Mac > OS X. First off, I know that you can get tablet event data through the > Carbon API, but I have ran into enough problems (along with no 64-bit > support) that I think trying it with Cocoa is worth a shot. Puredata has an > API for writing plug-in's in C and I hear that it is possible to write the > entire plug-in in Obj-C but leave the host callback functions in standard C, > yet I still don't understand how to embark. > > I learn best by examples, does anyone know of any existing C applications > that make use of Cocoa or Objective-C? Else, any advice on how to combine > these two with a host written in C?
The Carbon Event stuff is available in 64-bit, as far as I'm aware. Cocoa is built on it, so these lower-level parts of Carbon are very likely to remain available in 64-bit. It's mostly the higher level stuff, such as UI and legacy managers that are unavailable. Objective-C is a strict superset of C, so it may be freely intermixed with C code with few special considerations. Source files containing any Objective-C would end in .m, whereas pure C would end in .c, but you can put whatever C code you want into a .m file and it will be compiled as you'd expect. So for a plug-in with a pure C application interface that can remain as normal, but if you want to call Obj-C methods internally just make the source files .m instead and link against the usual Cocoa frameworks, and it should work. --Graham _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com