Hi!

I'm Trying to do the following:
- Connect an iPhone app with a little Cocoa app using the AsyncSocket class
- Send touch events from the iPhone and post mouse events on the Mac with 
CGEventCreateMouseEvent to have a remote control for my Mac

I've written a little protocol for the communication using only necessary data, 
so the traffic is at a minimum. Everything works, but the mouse pointer acts 
not very smooth. Means that it feels like the mouse always is behind the finger 
and sometimes it even sticks for a while. When I log the incoming messages, it 
seems that they are arriving immediatly. Now I wonder if using 
CGEventCreateMouseEvent is not meant for this kind of usage. 

Can someone help me?

Br,
Benjamin_______________________________________________

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