Hi! I'm Trying to do the following: - Connect an iPhone app with a little Cocoa app using the AsyncSocket class - Send touch events from the iPhone and post mouse events on the Mac with CGEventCreateMouseEvent to have a remote control for my Mac
I've written a little protocol for the communication using only necessary data, so the traffic is at a minimum. Everything works, but the mouse pointer acts not very smooth. Means that it feels like the mouse always is behind the finger and sometimes it even sticks for a while. When I log the incoming messages, it seems that they are arriving immediatly. Now I wonder if using CGEventCreateMouseEvent is not meant for this kind of usage. Can someone help me? Br, Benjamin_______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com