thanks for the links.  i'm really surprised with how complicated this
is.  i'm also equally surprised that there is not a lot of small
sample code online

On Tue, Dec 8, 2009 at 3:50 AM, mmalc Crawford <mmalc_li...@me.com> wrote:
>
> On Dec 8, 2009, at 12:38 am, mmalc Crawford wrote:
>
>>> is this suppose to work for multiple touches where one touch is
>>> already present, then another touches the screen?
>>>
>> Yes, it does; tested in a working application.
>>
>>> it's not working for me.  each time i touch the screen and add an object to 
>>> the
>>> myTouches array the return count always returns 1, no matter how many
>>> fingers i already have touching the screen.
>>>
>> Then despite your original assertion, it is likely that you haven't set 
>> multipleTouchEnabled on your view.
>>
> I misread the reply.
>
> Per the documentation for touchesBegan:withEvent:,
> "touches
> A set of UITouch instances that represent the touches for the starting phase 
> of the event represented by event."
> <http://developer.apple.com/iphone/library/documentation/UIKit/Reference/UIResponder_Class/Reference/Reference.html#//apple_ref/occ/instm/UIResponder/touchesBegan:withEvent:>
> (see also 
> <http://developer.apple.com/iphone/library/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/EventHandling/EventHandling.html#//apple_ref/doc/uid/TP40007072-CH9-SW15>).
>
> If you already have one finger touching the screen, and you add another, then 
> 'touches' will only contain one touch.
> If you want the coordinates of all the current touches that happen to be 
> present when another touch is added, then you need to get allTouches from the 
> event.
>
> mmalc
>
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