How completely rude of you, Greg, to confuse a good argument with facts :) But it still does leave the style question: is pow(x,2) clearer than x*x?
In the case from the OP, I think that the pow is clearer, because it is implementing an algorithm that calls specifically for x-squared. And in the case where x is not a simple variable, but rather an expression, it's even more clear (and less prone to typing errors). My $0.02... > From: Greg Parker <gpar...@apple.com> > Subject: Re: why use pow(x, 2)? > > This is easy to test empirically. In this simple case, the compiler > does optimize pow(x, 2) directly to a single-instruction x*x. > > % cat test.c > #include <math.h> > int main(int argc, char **argv) { > return pow(argc, 2); > } > % cc -O3 test.c -o - -S > [...] > _main: > LFB17: > pushq %rbp // build stack frame > LCFI0: > movq %rsp, %rbp // build stack frame > LCFI1: > cvtsi2sd %edi, %xmm0 // convert int argc to float > mulsd %xmm0, %xmm0 // pow(argc, 2) > cvttsd2si %xmm0, %eax // convert float->int for return > leave > ret _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com