I am using Core Animation for some animations on the images.
I've just profiled the screensaver under 10.6 using Shark on a dual- core MacBookPro.
It seems that about 20% of the time is spent in the Garbage Collector thread!
Which is a bit surprising to me, since I don't allocate a large number of objects (I think) -- just a small number of large objects (the images).
Is there anything I can do to alleviate the burden on the GC? (The code was written under 10.5 in the reference-counted model.) Regards, Gabriel.
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