On Wed, Oct 7, 2009 at 2:53 PM, Michael Süssner
<michael.suess...@utanet.at>wrote:

> I habe created a small shell programm using Cocoa Foundation class for test
> purposes.
>
> After my test program has passed successfully the drain method of the
> autorelease buffer is called and "sometimes" I get the following error:
> Program received signal:  “EXC_BAD_ACCESS”.
> sharedlibrary apply-load-rules all
>
>
> How can I track which object has already been release:
>
>
>
> The code is rather simple:
> void printPolygonInfo()
> {
>        PolygonShape * vPolygon;
>        NSString        *str;
>        int i;
>        NSArray *vPolyArray = [NSArray arrayWithObjects:
>                                                 [[PolygonShape alloc]
> initWithNumberOfSides:4 minimumNumberOfSides:3 maximumNumberOfSides:7],
>                                                 [[PolygonShape alloc]
> initWithNumberOfSides:6 minimumNumberOfSides:5 maximumNumberOfSides:9],
>                                                 [[PolygonShape alloc]
> initWithNumberOfSides:11 minimumNumberOfSides:9 maximumNumberOfSides:12],
>                                                 nil];
>
>        for (vPolygon in vPolyArray){
>                NSLog(@"%...@\n Retain Count:%d",[vPolygon description],
> [vPolygon retainCount]);
>        }
>
>        NSLog(@"Try to set number of sides equal 10\n\n");
>        for (vPolygon in vPolyArray){
>                vPolygon.numberOfSides = 10;
>        }
>        [vPolyArray release];
>
> }
>
> When I delete the NSLog line, then the code seems to run fine. Even the
> retaincount is 2, so??
>
> Any suggestions?


What does your implementation -[PolygonShape description] look like?

Also you are leaking all of the PolygonShape instance you allocate and add
to the vPolyArray array. Review the memory management rules.

-Shawn
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