Try applying a 0.25 or 0.5 pixel shadow that's the same color as
whatever you're drawing. (This technique has worked very well for me
in the past for getting a smoother look.)

Also, I've found that offsetting my drawing code by fractions of
pixels can help, but usually in the opposite case where I need crisper
drawing.

I've often wondered why Quartz doesn't allow you to specify a float
value for the degree of antialiasing, instead of restricting you to
enable/disable. For me at least, this would be very useful. 'Spose I
should file a bug about that...
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