Jens, thank you for your answer.

On Sep 27, 2009, at 7:59 PM, Jens Alfke wrote:

On Sep 27, 2009, at 2:25 AM, Sergey Shapovalov wrote:

This makes me think that chunked upload from stream via NSURLConnection has been broken in iPhone OS 3.x. Unfortunately, in real life I can't upload my file by using setHTTPBody instead of setHTTPBodyStream because it's too big to store in memory.

That sounds plausible :( Is there a way you can capture the HTTP traffic to see exactly what's going on? Ordinarily I use the tcpflow utility for this, but it's not possible to install that on an iPhone. I think tcpdump can be used from a Mac/PC to capture packets from other devices on the LAN.

Yes, I can try running the code in iPhone Simulator and capturing the traffic, or run it on iPhone and use the Mac as wi-fi proxy... Well, I'll try and compare the traffic generated with 2.2.1 and 3.0 executables.

In any case, you should repost your questions on the macnetworkprog mailing list — this looks like a CFNetwork problem, and some of the engineers who work on that read that list.

Thanks for the advice! Will try doing so.

Unfortunately, in real life I can't upload my file by using setHTTPBody instead of setHTTPBodyStream because it's too big to store in memory.

Have you tried memory-mapping? Use [NSData dataWithContentsOfMappedFile:].

No, I haven't... Well, that is definitely another option worth of trying. Thank you, this idea didn't come to my mind before!

Best regards,
Sergey._______________________________________________

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