On Sep 21, 2009, at 3:40 PM, Keith Blount wrote:
My app uses a heavily modified version of the OS X text system and has some typing lag issues. Generally it has always been fine, but in some circumstances typing would slow down (sometimes this is in part attributable to the fault of the OS X text system itself, which can slow to a crawl when trying to deal with even a few thousand words of justified text, but mostly it seems to be the result of a combination of factors in the highly customised and subclassed version of the text system my app uses).
The text system is normally really fast. IIRC, it might have some backward-compatibility hacks that will cause it to work less efficiently if it finds that it's been customized in some deprecated ways (instead of just failing.) Are you sure the techniques you're using are the currently recommended ones and you're not using any deprecated APIs?
Given that it gets slower over time and with typing, but clears out as soon as it’s quit and re-launched, I figured this must be a memory problem, but Leaks doesn’t seem to give me any useful information
The first thing I would use is sampling. Use the 'sample' tool, the sample command in ActivityMonitor, or Shark's CPU sampling mode to see where the time is going. For things that require user interaction, what I usually do is enter "sleep 5; sample MyApp 5" at a shell, then immediately click into my app and start banging away at it so it's busy when the sampling begins.
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