Hello all,

In a program I'm writing, I'm getting nice results from my Wacom tablet. However, I can't discern between "ordinary" mouse drags (via the trackpad on my MBP) and "real" Wacom events. The reason I want to do this is because the normal mouse events seem to have a bogus "pressure" value (less than 1) so my brush strokes are way too light when using the mouse.

I obviously tried this:

-(void)mouseDown:(NSEvent*)event
{
        NSPoint p = [self convertPoint:[event locationInWindow] fromView:nil];
        Event e;        // my own event type, not relevant to the discussion
        e.point = *(CGPoint*)&p;
        NSPoint tilt = [event tilt];
e.tilt = [event subtype] == NSTabletPointEventSubtype ? *(CGPoint*) &tilt : CGPointMake(0, 0); e.pressure = [event subtype] == NSTabletPointEventSubtype ? [event pressure] : 1.0;
        DocModel *doc = [self docModel];
        doc->MouseDown(e);
}

but for some reason, the event subtype is always NSTabletPointEventSubtype.

I tried overriding tabletProximity, but it never gets called.

I'm kind of stuck here, so I'm hoping you can provide me with some pointers...

Many thanks in advance,
Sander Stoks
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