Hey,

So, until now, I've been using CGEvents for simulating a keyboard. This posed a problem when I figured out CGKeyCodes must be translated based on localization/keyboard layout. And now it poses an ever bigger problem because of 'kchr' keyboards, which it seems, all API's that can access them have been deprecated.

So, I'm wondering, is there a better way to simulate a keyboard? Maybe with input methods or something?

And if not, how can I access 'kchr' keyboard data?

Cheers,

Joe Turner
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