That's a bit convoluted.  How about:

srandom(time(NULL));
array = [[NSMutableArray alloc] init];
while ([array count] < 15)
{
        int randomNo = random() % 15 + 1;       // Gives biased results, by the 
way
        NSNumber numberToAdd = [NSNumber numberWithInt: randomNo];
        if (![array containsObject: numberToAdd])
        {
                [array addObject: numberToAdd];
        }
}

(Written in mail and not compiled or tested).

On 6 Aug 2009, at 13:08, Mahaboob wrote:

Yeah, you are right.
I did my own code and is working well for me.
My code is :

  srandom(time(NULL));
  BOOL val;
  val = FALSE;
  array = [[NSMutableArray alloc]initWithCapacity:15];
  firstNo = random()%15+1;
  [array addObject:[NSNumber numberWithInt:firstNo]];
  for(i=1;i<15;i++){
      firstNo = random()%15+1;
      for(j=0;j<[array count];j++){

          if((firstNo == [[array objectAtIndex:j]intValue] )){
              i--;
              val = TRUE;
              break;
          }

      }
      if(val){
          val = FALSE;
          continue;
      }
      else{

          [array addObject:[NSNumber numberWithInt:firstNo]];

      }
  }


Thanks


On 8/6/09 1:50 PM, "Alastair Houghton" <alast...@alastairs- place.net> wrote:

On 6 Aug 2009, at 05:59, Mahaboob wrote:

Thanks.
It is working well.

I'll say again, off-list, you probably don't want to use Agha Khan's
code; it generates biased results, which are bad in almost all
applications.  Take a look at the Wikipedia article I pointed you at,
here, for (a) an algorithm that works, and (b) some notes on
generating random numbers:

 <http://en.wikipedia.org/wiki/Knuth_shuffle>

Kind regards,

Alastair.

--
http://alastairs-place.net





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