> On Sat, 2009/06/13, Grant Erickson <erick...@umn.edu> wrote: > From: Grant Erickson <erick...@umn.edu> > Subject: Re: Coming up with ideas > To: "Graham Cox" <graham....@bigpond.com> > Cc: cocoa-dev@lists.apple.com > Date: Saturday, 2009 June 13, 11:13 >> On 2009/06/12 23:34, Graham Cox wrote: >>> On 2009/06/13, at 13:27, WT wrote: >>>> On 2009 Jun 13, at 04:36, Graham Cox wrote: >>>>> On 2009/06/13, at 12:30, Development wrote: >>>>> Hey, how do you guys come up with ideas >>>>> for new programs?...
>>>> I wish I had your problem ;-) I come up with >>>> ideas for new apps several times a week. >>>> I'm going nuts trying to figure out how >>>> I'll ever find time to implement them >>>> without dozens of developers! ... >> Well, most of them reflect two things: >> a) my interests and >> b) the lack of certain categories of affordable >> software on the Mac. ... >> a) really good CAD software that was in a >> hobbyists price-range but was of professional >> quality and a true OSX app, not a crappy port >> or half-baked shareware effort > While it is still not as good as Illustrator > at what it does and still not quite as good > as Claris CAD at what it did, I found > IlexSoft's HighDesign... > VersaCAD, Graphite, AutoCAD, Canvas, > PowerCADD, ArchiCAD, MacDraft, and > VectorWorks when considering both value and > ease-of-use. I've been longing for a good, inexpensive app along those lines, too, since working on one years ago. We had over 200 developers working mostly on one CAD/CAM product, but with others working on integration with others' specialized packages, e.g. for plastic mold design and the CAE packages. The best I've seen have disappeared from the markets or cost a king's ransom (ours was $100K a pop, as I recall, but you could have 64 or more designers using it). The ones I've run across more recently are mere toys, and cumbersome at that. I've thought about what it would involve, and turned back each time. Neither the Quartz nor OpenGL libraries/frameworks lend themselves to it. In some ways it was simpler way back when drawing consisted of sending escape sequences to graphics terminals, and it didn't require standing on your head to draw something elsewhere than the view origin; you just said "draw an ellipse with foci there and there", or "draw a circle inscribed in the triangle" or "draw a circle with center there, in that part of the sky-scraper and with radius of 2 millimeters and parallel to the current view plane". Others would be to see gimp ported to use Quartz instead of X11 or whatever, better bidness graphing programs, outlining/writing assistants, reading/writing teaching programs & games, poor man's GIS, more graphical report options for genealogical info, EASY to use encryption/ decryption, bibliographic data-base, games that did not skimp on physics but ditched the speed gimmicks, weather-watching app that would let me watch an imagery loop that lasted 30-120 seconds instead of skimping and showing a jerky 5-second loop, handy integrated program for sending out resumes and tracking when which version was sent to which e-mail address (I'm using iCal and AddressBook and MarinerCalc and TextEdit and lots of copying and pasting, and file selecting, now; but would much prefer to just click on a dozen check-boxes, and then a "do it" button, and have it keep track of which ones bounced, too ;B-) and a handy data-base to keep and share my black-list of firms with unethical practices (though I suppose a group in AddressBook would suffice). "The best way to have a good idea is to have a lot of ideas." --- Linus Pauling (quoted in Martin Edelston & Mary Buhagiar 1992 _I Power_) _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com