I use my own little IDE that I developed so I can write Pascal with Cocoa and wanted to make a light-weight GUI for the leaks utility that I could use from my app is the reason for doing this. Otherwise yes, using MallocDebug is better. It's really fast and handy to call leaks instead of loading MallocDebug.

On Jun 13, 2009, at 12:04 PM, Chris Suter wrote:

Hi Ryan,

On Fri, Jun 12, 2009 at 9:29 PM, Ryan Joseph<thealchemistgu...@gmail.com > wrote:
I wasn't sure where to post this but Cocoa programmers should know as well
as any one else I thought.

I have just learned about the "leaks" unix utility for detecting memory leaks but I'm not unix savvy enough to understand a point mentioned in the
man page. Which is:

"If the MallocStackLogging environment variable was set when the application was launched, leaks also displays a stack trace describing where the buffer
was allocated."

Can anyone who uses this utility tell me how to set the this environment variable? I'm thinking it's possible this must be set via GDB, otherwise I'm not sure where it could get a stack trace from. Thank you for helping.

It's easier if you use MallocDebug or Instruments.

Regards,

Chris

Regards,
        Josef

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