Hi... Last week I wrote the same question and there was no answer... I hope this time there is a answer.
I am trying to implement a customized Keyboard using UIView, UIButtons, and UITextViewDelegate methods for getting the actual location of the cursor inside of a UITextView object. Everything goes great until the input text becomes so big that it has to be scrolled. The problem is that every time the hole text is actually replaced and is scrolled (with animation) until the position it was before. And when making several character inputs the text scrolls with such a frecuency that is looks like it is trembling or is been shacked. I think a solution would be to find a way to set the new text without animation. or maybe not replacing he hole text, just inserting the new character in the present text. Though I think the last one is impossible since text property is "copy" @property(nonatomic, copy) NSString *text Is there any way I can achieve setting a new text without scrolling animation? (just scroll would be great.) Thanks in Advance. -- _____________________________________________ Guillermo Ignacio Enriquez Gutierrez _____________________________________________ _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com