Hello nice people,
I wrote a little OS X application that uses a NSTimer. I initialize it
like this:
repeatingTimer = [NSTimer scheduledTimerWithTimeInterval:4.0
target:self
selector:@selector(timerFireMethod)
userInfo:nil repeats:YES];
And I have a small simple timerFireMethod. Nothing else is done with
the times in the app.
Everything works fine in the Debug builds. But in the Release build
the NSTimer simply just doesn't fire.
I googled but to no avail yet.
Any hints? Maybe change some optimization flags in the Release build
settings? But which ones?
Thanks a lot!
Stefan.
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