Hi Kyle, On Wed, Mar 11, 2009 at 1:19 PM, Kyle Sluder <kyle.slu...@gmail.com> wrote:
> While NSTimers are not normal input sources, the frameworks are free > to add any input source to the runloop that they wish. And in order > for your timer to fire, you need to keep the runloop awake, using at > least a dummy input source. See "Timers" in "Timer Programming Topics > for Cocoa": Whilst the run loop has to have a regular input source in it, I don't think it needs to be processing any events. It's my understanding that timers will still fire even if nothing else is happening. I think the documentation is merely pointing out that if you're doing other work, such as what might be occurring in a normal application, a timer might be delayed by a few ms or more. Regards, Chris _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com