Has

Thanks for your suggestion but it did not make any difference.
To make sure that there was nothing else in my code that was creating the issue I made a little app to reproduce the problem. This app Loads a simple "Hello World" script and displays it in a window. Again if I have Guard Malloc on, it would crash the app, but otherwise it seems to work. Here is a link to the test project app, so others can have a look and see if they can get to the bottom of this.

http://www.Qu-s.eu/Dev/AppleScriptLoader.zip

Thanks
Reza

On 4 Mar 2009, at 19:27, has wrote:

Reza Farhad wrote:

Paul

I switched on Guard Malloc from the Run Menu in Xcode

It appears that I am getting the crash for a call that is trying to
load an AppleScript.

        NSDictionary    *errors = [ NSDictionary dictionary ];
        NSAppleScript   *script = [[ NSAppleScript alloc ]
initWithContentsOfURL:url error:&errors ];


One point, which may or may not be related: as with **NSError arguments, you do not need to allocate an NSDictionary instance yourself. If there is an error to report, initWithContentsOfURL:error: will create it for you.

HTH

has
--
Control AppleScriptable applications from Python, Ruby and ObjC:
http://appscript.sourceforge.net


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