On Thu, 26 Feb 2009 08:49:57 -0600, I. Savant <idiotsavant2...@gmail.com> wrote:

- (IBAction)seek:(id)sender
{
        // We have to figure out speed and direction
        BOOL forward;
        int factor;

        // The sender (based on its tag) tells us this ...
        int tag = [sender tag];  // or NSInteger tag = [sender tag];
        switch (case)
        {
                case 1001: // seek back
                forward = NO;
                factor = 1;
                break;

                case 1002: // seek back FAST
                forward = NO;
                factor = 2;
                break;

                case 1003: // seek forward
                forward = YES;
                factor = 1;
                break;

                case 1004: // seek forward FAST
                forward = YES;
                factor = 2;
                break;

                default:
                forward = YES;
                factor = 1;
                break;
        }
        
        // Now tell the media controller what to do
        [mediaController seek:forward withFactor:factor];
        
        // Maybe update the UI
        [self updateUI];

        // Maybe do some more complicated things with other arguments ...
}

Depending on your scenario, you might be able to encode the different cases
into bitfields. The above function then turns into something like this:

typedef union {
        int tag;
        struct {
                unsigned        forward:1;
                unsigned        factor:4;
        } fields;
} MyCases;

- (IBAction)seek:(id)sender
{
        MyCases cases;

        cases.tag = [sender tag];
        [mediaController seek:cases.fields.forward 
withFactor:cases.fields.factor];
        [self updateUI];
}

You have to write a small utility to figure out which tag value encodes
which field options, but that's a small price to pay. Alternatively, you
can encode bitfields manually:

#define FORWARD_FIELD_MASK   0x0010
#define FACTOR_FIELD_MASK    0x000F

And do the bit-shifting/masking yourself.

--- Peter
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