On 2/18/09 11:40 AM, bn...@mac.com said: >I'm writing an application that requires a large scrollable view >(about 500 x 8000) to display an appointments diary with lots of >entries. I had a satisfactory version working using traditional cocoa >objects but performance was a bit sluggish so I'd like to get it >working using Core Animation. > >My plan was to have a single root layer (CATiledLayer) and small >sublayers (about 200 x 50) for each appointment. However, when I tried >it out, I found that whenever the size of the root layer exceeded 2000 >or so in height (ie GPU limit), the sublayers became squashed rather >than tiled.
See: <http://developer.apple.com/releasenotes/Cocoa/AppKit.html> "Layer Size Limits and Tiled Layers" -> "On most current graphics hardware the effective limit is 2046x2046 pixels" -- ____________________________________________________________ Sean McBride, B. Eng s...@rogue-research.com Rogue Research www.rogue-research.com Mac Software Developer Montréal, Québec, Canada _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com