Many thanks David, this seems to have solved my problem!

Regards,
-Joe

On 19 Jan 2009, at 18:21, David Duncan wrote:

Your suffering from the same problem as above. The frame origin is not what matters, but rather the layer's position (all aspects of the frame are synthesized from other properties of the layer). Depending on if your layer's dimensions are odd or even the position should be on the pixel or on the half pixel to avoid antialiasing like this.

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