On Thu, Jan 15, 2009 at 5:21 PM, Nick Zitzmann <n...@chronosnet.com> wrote: > In addition to what everyone else has already said, if you're using the > Leopard or later SDK, you can also add NS_BUILD_32_LIKE_64 to your target's > preprocessor definitions. Then CGPoint and NSPoint will be exactly the same, > and you can use the NSCoder methods to encode and decode points with your > CGPoints.
This isn't documented in the "Building 32-bit Like 64-bit" of the 64-bit Transition Guide... it probably should be. Maybe if we both file doc bugs it will get changed. ;-) --Kyle Sluder _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com