On Jan 12, 2009, at 9:23 AM, Michael Ash wrote:
That's it! Pointer size and native 64-bit integers are the only difference between the two!
In addition to what Mike said, the transition from X86 to X86-64 includes a few other benefits besides larger pointers and native integers. The number of registers were doubled, and the calling conventions were changed so that 80% of the time function/method arguments are stored in CPU registers instead of being placed in a four-byte-aligned position on the stack. And that 20% of cases only happen when you pass in a structure larger than 128 bits, or pass in an unaligned structure, or have a function that takes more than 6 arguments.
So typically a program ported from X86 to X86-64 will run just slightly faster, especially if the program passes around a lot of 64- bit arguments. This doesn't apply to the PPC64 architecture, which is almost unchanged from PPC, and so PPC64 programs are typically slower due to the extra overhead.
Nick Zitzmann <http://www.chronosnet.com/> _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com