*thread shocked back to life*

since this timer i'm writing is based on NSDate, it's effected if the
computer's clock is manually changed... that i don't mind, because who
really need to ever manually set their clock on the computer...
however, i'm concerned that if (probably when) my timer is running
during a daylight savings shift it will add/subtract an hour... i
guess there's no avoiding this?  or maybe apple took this into account
and therefore currently running code is not effected by a daylight
savings shift?


On Thu, Dec 11, 2008 at 6:00 PM, Chunk 1978 <chunk1...@gmail.com> wrote:
> thanks a lot Ashley... works great!
>
> On Thu, Dec 11, 2008 at 2:35 PM, Ashley Clark <acl...@ghoti.org> wrote:
>> Sorry forgot to mention you'll probably have to cast things to integer for
>> modulo to work. My compiler flags make me at least.
>>
>> Ashley
>>
>>
>> On Dec 11, 2008, at 1:25 PM, Ashley Clark wrote:
>>
>>> On Dec 11, 2008, at 6:32 AM, Chunk 1978 wrote:
>>>
>>>> thanks everyone for the answers.
>>>>
>>>> i agree that Ashley's method is far more readable than using modulus
>>>> calculations, so i'll look into that further as i can't seem to get it
>>>> working yet.
>>>>
>>>> currently, i have this working using modulus calculations, but it
>>>> starts at 00 for the hours and minutes...
>>>
>>> /* snip */
>>>
>>>> - (void)updateTime:(NSTimer *)theTimer
>>>>        {
>>>>        NSTimeInterval now = [NSDate timeIntervalSinceReferenceDate];
>>>>        NSTimeInterval interval = now - startTime;
>>>>
>>>>        //Tag #1 x 3600 Seconds = 3600 Seconds = 2 Hours.
>>>>        //Tag #2 x 3600 Seconds = 7200 Seconds = 2 Hours.
>>>>        //Tag #3 x 3600 Seconds = 10800 Seconds = 3 Hours.
>>>>
>>>>        int hoursSelected = ([self timeMenuSelection] * 3600);
>>>
>>> NSTimeInterval remaining = hoursSelected - second;
>>>
>>> if (remaining >= 0)
>>>        {
>>>        int hours = remaining / 3600;
>>
>>
>>>        int minutes = (int)(remaining / 60) % 60;
>>>        int seconds = (int)remaining % 60;
>>
>>
>>>        NSLog(@"%.2d %.2d %.2d ", hours, minutes, seconds);
>>>
>>>>                }
>>>>                else
>>>>                {
>>>>                NSLog(@"TIME'S UP!");
>>>>                [killTimer invalidate];
>>>>                [killTimer release];
>>>>                killTimer = nil;
>>>>                }
>>>>        }
>>>
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>>
>>
>
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