On Thu, Dec 18, 2008 at 11:45 AM, Shawn Erickson <shaw...@gmail.com> wrote:
> On Thu, Dec 18, 2008 at 11:33 AM, slasktrattena...@gmail.com
> <slasktrattena...@gmail.com> wrote:
>> Hi,
>>
>> my app keeps annoying me by crashing at launch every now and then.
>> What's weird about the backtrace is that it tells me I have called a
>> CLASS method named setFrame:. The class varies: in this case it says
>> NSClipView, sometimes is says NSAttributedString, or NSObject, or
>> whatever. Of course, I don't make any such calls explicitly, and most
>> of the time the app launches just fine. Any idea what the problem
>> could be, or how to locate it with gdb? I never learned using the
>> debugger properly.
>
> This is indicative of not correctly retaining an object (likely an
> object given to you that you then stick into an instance var without
> taking "ownership" of it) . As a result the object is deallocated out
> from under you (likely as a result of the currently auto release pool
> being drained) and then that slot in memory is randomly replaced with
> a different object instance likely of a totally unrelated class.
>
> You can use NSZombie to help isolate...
>
> http://developer.apple.com/technotes/tn2004/tn2124.html

I should note it could also be because you are releasing an object
that you shouldn't be releasing. Normally an over release would fail
in a different way (crash in a future release message) but it is
possible to get what you are seeing because of an over release in
addition to an under release situation.

If this is a GC using application then the issue will be different.

-Shawn
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