What about spawning a secondary thread which uses select (or kqueue, which is pretty easy to use BTW) to block waiting for events, without a timeout. When select (or kqueue) returns an event(s), then use:
[yourAppDelegateOrControllerOrWhatever performSelectorOnMainThread: @selector(handleFactorEvent:) withObject: yourCustomEventDescriptorClass waitUntilDone: NO] That's the simple version. In my own code, the bg thread actually invokes in the bg thread a method on my app delegate that creates the event instance and puts the event on a queue (std::vector<mythingy> with appropriate locking) before calling performSelectorOnMainThread which will pull events out of the queue until there are no more. And... I don't rememeber why ;-) -- Scott Ribe [EMAIL PROTECTED] http://www.killerbytes.com/ (303) 722-0567 voice _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]