On Thu, Dec 4, 2008 at 12:53 AM, Stephen J. Butler
<[EMAIL PROTECTED]> wrote:
> On Thu, Dec 4, 2008 at 2:32 AM, EVS <[EMAIL PROTECTED]> wrote:
>> Thank you, I suppose the reason I find it confusing  is because self is a
>> pointer to the current object. If self were to release self ( the current
>> object ), while it is being used, I would have guessed that would cause
>> problems.
>
> You can call [self release] as long as you don't access (directly or
> indirectly) self for the rest of the method. So if you keep from
> touching instance variables or calling methods off self then things
> will be fine. And if your caller knows somehow (like checking return
> values, in the case of init) to not reference the released self then
> everything is kosher.
>
> In fact, the same is true in C++ with "this", only a little more
> pathologically so. You're allowed to call non-virtual member functions
> off a bad "this" pointer because

No, you're not. It is possible that many compilers will let you get
away with it, but it doesn't mean that you're "allowed" to do it.

> those functions are statically bound.
> Causes confusion in every intro C++ course because students can't
> figure out why their program is crashing in the middle of a method
> call (when they finally access an instance variable off the bad "this"
> pointer).
>
> I even saw a horrible design pattern, probably on The Daily WTF, where
> the programmer was doing singletons via something like:
>
> ((MyClass*)NULL)->getInstance();
>
> Totally pathological, but nothing technically wrong with it as long as
> you're careful.

No, according to the standard, that is undefined behavior. So not only
pathological, it is also technically wrong :).

-- 
Clark S. Cox III
[EMAIL PROTECTED]
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