I have a textured window with a custom view.

When the view uses NSOpenGLView a mouse drag in the view will send events to the view. It works properly.

When the view uses CAOpenGLLayer a mouse drag in the view will move the window! The mouse events are being sent to the view but are apparently being picked up and acted upon by the window as well.

If the window is not textured then everything works normally in both cases.

Any ideas?

Richard

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