On Oct 31, 2008, at 12:02 PM, [EMAIL PROTECTED] wrote:
I'm using [NSData dataWithContentsOfFile] to load an AIFF file. I was wondering if there is a way to make it freeWhenDone:NO so I can delete the NSData object and keep the bytes. Audio files can be pretty big so I was hoping to avoid having to copy the bytes if possible.
Another question might be to ask why are you trying to load the entire file into memory? If its of any significant length then that is quite a large allocation...
-- David Duncan Apple DTS Animation and Printing _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]