On Oct 22, 2008, at 10:13 AM, Eric Gorr wrote:


On Oct 22, 2008, at 10:53 AM, Michael Ash wrote:

On Wed, Oct 22, 2008 at 10:36 AM, Eric Gorr <[EMAIL PROTECTED]> wrote:
I found this old thread:

http://lists.apple.com/archives/cocoa-dev/2006/Mar/msg01864.html

and I would like to know the same thing. Unfortunately, the old thread did
not conclude with an answer.

While it is possible to obtain the button by doing:

NSButton *miniaturizeButton = [myWindow
standardWindowButton:NSWindowMiniaturizeButton];
[miniaturizeButton removeFromSuperview];

this results in a crash.

First, I highly recommend against doing this. If Cocoa keeps them
present but disabled then you ought to stick with that

As was mentioned in the old thread, according to the HI Guildlines, it is perfectly acceptable to not have those buttons. Furthermore, it is quite common in several applications for a window to not have a miniaturize or zoom button...particularly NSPanels (they are Windows).

But, in any case, minutes after I posted this, I found an answer:

NSButton *miniaturizeButton = [myWindow standardWindowButton:NSWindowMiniaturizeButton];
[miniaturizeButton setHidden:YES];

while it doesn't appear that one can create a window without these buttons, it is trivial to hide them.


The last time I tried something like that (and this behavior may have changed since then), it left a "hole" in the tracking area of the title-bar where the button was, resulting in a dead area that looks like you should be able to move the window, but you can't, which turned out to be quite frustrating (this was one of those "narrow windows that didn't need those controls so remove it so there would be more room for the title and window dragging" cases).


Glenn Andreas                      [EMAIL PROTECTED]
 <http://www.gandreas.com/> wicked fun!
quadrium2 | build, mutate, evolve, animate | images, textures, fractals, art


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