My app is drawing acceptably (for now) the first time, but the screen isn't 
updating after anything happens. I am calling setNeedsDisplay:YES on the 
affected NSViews and their drawRect routines are getting called, but it seems 
the results aren't being composited onto the screen subsequently. If I resize 
the window smaller and larger again, the exposed portion shows the correct 
portion. Just driving it with a few menu operations for now. I have a 
subclassed NSView but it is very minimal to store a little extra information 
and pass along the drawRect.

Anything else I'm missing that's needed to enable the new images to make it to 
the screen? I have a normal event loop NSApp run going, things would be going 
well if the redraws were visible. Thanks.

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