Hey Matt - No worries.
It seems like the best approach is to do as you suggest and handle the aspect resizing of the layer myself - that way I can maintain the same dimensions with the drawing layer. It'd be interesting to have some sort of insight as to what's actually changing then - it seems that QTMovieLayer is handling the transformations internally - but I wonder what ramifications this would have if you were drawing your own content on a CALayer. It seems like it would be ideal to be able to access this information. cheers. On Thu, Oct 9, 2008 at 8:15 AM, Matt Long <[EMAIL PROTECTED]> wrote: > Colin, > > My assumptions were totally wrong. It seems that once you set it to maintain > the aspect ratio with kCAGravityResizeAspect, it is simply updating the > contents as you pointed out, and there doesn't appear to be any way to get > the movie's display frame. Seems to me you will probably have to do the > calculations manually as you suspected. > > You could maintain the aspect ratio yourself, however, the changes to your > layer's frame would have to have animation turned off or it would always > look like it was playing catchup. > > Sorry I wasn't more thorough before my initial response. > > -Matt > > > > On Oct 8, 2008, at 11:43 AM, Colin Doncaster wrote: > >> Hey Matt, >> >> So - if you create an NSView with a resolution of 640x300 and then create >> a QTMovieLayer that fits that frame, is resizable and has >> >> [myMovieLayer setContentsGravity:kCAGravityResizeAspect] >> >> Core Animation resizes the movie to fit within the bounds of the layer >> while maintaining it's aspect ratio ( which is totally cool, and what I want >> ). So a 640x480 movie would be played at a resolution of 400x300. Of >> course, the math is fairly simple to work out but I guess I got confused as >> to what's happening under the hood. >> >> As it's a general CALayer property and not just a QTMoviePlayer property I >> thought it would be actually resizing the layer to fit within the bounds of >> the super layer, but it appears that the layer itself isn't changing and >> just the contents of the layer is being resized while maintaining it's >> aspect ratio. >> >> Does that make a little more sense? >> >> Also, to expand on the question - would it be incorrect to resize another >> layer every time it redraws so it maintains the same resolution as the movie >> vs. the movie layer? ie. would setting the frame and/or bounds many times >> over be considered a bad thing? >> >> Thanks! >> > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]