On 04/10/2008, at 4:14 AM, development2 wrote:
Yeah I know about Core Animation layers and such, and that is exactly how I would do it, but i was not sure how it handled that many layers at once. As Scott Stevenson shows it handles 80+ layers at once with no problem. Of course on my Dual Quad core no, problem, but on "that which must not be named", I am sure that this would be different.
On my iMac, Scott's demo can easily display 1000 layers with great performance and 4000 layers with "acceptable" performance, so 80 layers on a machine ten times slower would seem quite possible. As others have said, testing should reveal the answer but I suspect performance would be quite acceptable.
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