On Oct 1, 2008, at 9:15 AM, Pierre Guilluy wrote:

Our real-time video mixing applications load hundreds of movie files, in order to get very responsive when a movie is triggered.

The problem is, using today's high resolution movies, the process's memory quickly reaches the maximum allowed for a 32bits process, so we'd like to be able to dynamically load/unload unused visuals when the process's used memory reaches a certain amount.


That is something that is unfortunately very tricky to do, due to memory fragmentation. If, for example, you need 500 MB for something but the largest available chunk is 323 MB, then you will run into trouble, and you won't know until you try. Have you considered going 64-bit?

Nick Zitzmann
<http://www.chronosnet.com/>

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